3D Artist | Animator | Digital Creator
With over 4 years of professional experience in 3D modeling, animation, and digital art, I specialize in creating high‑quality assets and visually compelling animations for games, films, and interactive experiences. My work blends technical precision with artistic creativity, ensuring assets are optimized for performance while maintaining aesthetic excellence.
Core Skills & Expertise:
3D Modeling (hard surface, organic, environment, props)
Animation (environment, product visualization)
Texturing & Shading (Substance Painter, procedural workflows)
Rendering & Lighting (Blender, Unreal Engine)
Asset Packaging & Optimization for cross‑platform use (FBX, GLB, USD, Blend)
Professional Highlights:
Delivered polished 3D assets and animations for diverse projects, including game environments, architectural visualizations, and cinematic sequences.
Successfully packaged and sold digital products across multiple platforms (Fab, ArtStation, Superhive, Gumroad), ensuring compatibility and user‑friendly presentation.
Experienced in troubleshooting technical issues related to asset imports, rendering pipelines, and marketplace requirements.
Developed organized workflows for asset creation, maintenance, and presentation, including thumbnails, descriptions, and README documentation.
Tools & Software:
Blender | Substance Painter | Unreal Engine | GIMP |